Game Overview

Immerse yourself in a roguelike treasure-hunting adventure, where battles unfold in real-time auto-combat. Instead of micromanaging every move, your focus lies in collecting gear, managing your inventory, and merging duplicate items to upgrade their star levels.

Each run is a unique journey across branching maps filled with diverse rooms:

  • Enemies & Elites: Defeat monsters to earn gold, experience, and loot.
  • Forge: Upgrade or sacrifice equipment to unlock powerful set effects.
  • Merchant: Trade resources for food, relics, and rare items.
  • Camp: Rest to recover health or train to gain experience.
  • Shrine/Treasure: Discover ancient artifacts of immense power.

Core Gameplay

  • Auto-Battle System: Heroes and monsters fight automatically, unleashing skills when mana is full.
  • Collect & Combine: Gather equipment and merge duplicates to create stronger versions (up to 3 stars).
  • Strategic Depth: Adapt your playstyle each run, experiment with combos, and craft breakthrough strategies.
  • Replayability: No two runs are ever the same, ensuring fresh challenges every time.

Objective

Gather resources, empower your hero, and conquer branching maps to defeat the final boss. Victory demands smart inventory management and bold decision-making.

Published 8 days ago
StatusIn development
PlatformsHTML5
AuthorNOBIGAME
GenreRole Playing
Made withUnity
TagsAuto Battler, Deck Building, Roguelike
Average sessionA few minutes
LanguagesEnglish
InputsMouse
AccessibilitySubtitles
ContentNo generative AI was used

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